[Development Log] RHI_D3D11 development completed (First completion)

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  • RHI_D3D11.dll development has been completed. To be precise, it's a first completion. Bugs and necessary or unnecessary functions will be modified while creating the main dll of the Mark3D engine.

  • Every time a new feature was added to RHI, I made an app to test that feature. I spared no tokens in doing so. The importance of an SDK is not only about it working but also about samples, help documentation, or comments. It's important to make the SDK as if I wasn't the one who made it.

  • I created 8~9 evaluation lists and evaluated them every time during development. In fact, the AI used more tokens for test code and code analysis and evaluation than for the main code.

  • At the end, I jokingly asked, "Is this a well-made backend?" ㅎㅎ Of course, I didn't actually test and evaluate the code that way. ^^;;

  • There are currently 19 sample projects. These samples were made only using the RHI API, and the main engine code called Mark3D has not been created yet.

  • Working with AI from the beginning of the project and having joint leadership over all source code was a first for me. I plan to continue this way. I'll probably switch to the Max plan soon. ㅠㅠ I might even end up going with Max 20x.

  • Mark3D development will start by creating TextAsset, BinaryAsset, INIAsset, JsonAsset, XMLAsset, ImageAsset, ModelAsset, etc. I finished designing the interfaces before going to sleep yesterday... The content will be either directly written or wrapped from what I received on GitHub, or developed by AI. :D

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